Action Replay Max Rom Ps2 Bios
Action Replay Max is the brand name of a cheating device (such as cheat cartridges) created by Datel. The Action Replay is available for many gaming systems including the Nintendo DS, Nintendo DSi, Nintendo 3DS, PlayStation Portable, PlayStation 2, GameCube, Game Boy Advance, and the Xbox. Action Replay Max (Cheat Device) Screenshots. Download your favorites PlayStation 2 games! Discover and play also the titles you didn't knew! Creating custom ARMax (Action Replay Max) CD using Updated Codelist. Playstation 2 Software Required: Action Replay CD: if you dont have this then. I’ll have to say this you cant continue to the next step. Open Nero Burning Rom - Choose Recorder on the toolbar - Burn Image - and point to the image created using the CDGen.
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PlayStation |
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Developer: Sony Computer Entertainment This game has hidden development-related text. |
The PlayStation (abbreviated PSX, PS1, PS one, or PS) is Sony's first game console, the result of a bad falling-out with Nintendo.
- 1Hidden Text
- 2Revisional Differences
Hidden Text
The BIOS contains a heaping of what appears to be debug console output, either used during the console's development, or used for game development on the console. It appears to have been compiled to MIPS using the C language. Variables beginning with a '%' are format variables.
Unless noted otherwise, all addresses noted below are for the SCPH-1001 revision.
Developer Credits
Hidden in the BIOS at 0x129 is a small string
Version(s) | String |
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SCPH-1000 SCPH-1002 | |
SCPH-3500 | |
All other revisions |
Realtime Kernel/Bootstrap Loader
Normally unseen when using a real PlayStation, the following text is generated for console output when using the PCSX emulator, and possibly a devkit as well. It contains information related to the PlayStation kernel and boot process as the console loads.
PIO Loader
The PIO (Parallel Input/Output) feature was intended to be used for debugging, but was exploited to boot unsigned code on such devices such as the Action Replay. At offset 0xE288 is a string which all PIO equipment must return to the console in order to have code execution passed to the device. Following that appears to be a primitive shell of some sort. It is unclear whether any development kits made use of the PIO Loader or whether this was an early development leftover.
Control Pad Driver
At offset 0x16D34 appears to be debug output for the control pad driver. It refers to a 'dual cross key' gamepad, which may be an as-yet unseen prototype controller containing two D-pads.
Bad Hankaku/SJIS Code
Location 0x601E4 contains an error message about a 'bad hankaku code'. Hankaku means 'half-width' in the Japanese katakana system of writing.
Offset 0x602FC contains an additional error about a 'bad sjis code'. SJIS is Shift-JIS, a Japanese character encoding.
Standard Libraries
Offset 0x61160 begins a long strand of textual error messages, debug messages, and file versions. These are strings from some kind of standard library to be used for any PlayStation application.
At offset 0x65E48 appears to be more libraries and debug messages, this time with differing versions. These are possibly earlier versions of the libraries used in most games.
System Version Tag
Just a simple version tag near the end of the file in most revisions at offset 0x7FF32. However, the string for SCPH-1002 is at 0x423C0 instead. Likewise, the string for SCPH-1001 is at 0x42E74.
Version | String |
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SCPH-1001 SCPH-1002 | |
SCPH-3500 | |
SCPH-1001 | |
SCPH-5501 SCPH-7003 | |
SCPH-5501 SCPH-7003 | |
SCPH-5502 SCPH-5552 | |
SCPH-7502 SCPH-9002 | |
SCPH-100 | |
SCPH-101 | |
SCPH-102A | |
SCPH-102B |
Revisional Differences
To do: There may be some other differences in the BIOS and menus such as:
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Logo Screen Differences
SCPH-550x (3.0A) and earlier | SCPH-700x to SCPH-900x (4.1A) | PS one (SCPH-10x) (4.5A) |
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There are noticeable differences in the Sony Computer Entertainment logo screen between BIOS versions 3.0A (and earlier), 4.1A and 4.5A. In BIOS versions 3.0A and earlier, the words pop into view as soon as the logo is formed (except on the SCPH-1000 and -3000 models). On BIOS versions 4.1A and later, the words fade in as soon as the logo is formed. Also noticeable is how unevenly scaled the words are, and that the TM symbol is above the words 'Computer Entertainment' as opposed to being on the right of the two words in the later versions. Lastly, after the model SCPH-9001, the TM symbol was replaced by a ® symbol. Differences also exist in the PlayStation logo screen between the aforementioned BIOS versions. In BIOS versions 3.0A and earlier, the textures containing words are unevenly scaled as previously mentioned. On BIOS versions 4.1A and later, this issue is corrected. As previously mentioned as well, after the model SCPH-9001, the TM symbol was replaced by a ® symbol (except in Japan where it was always there from the start). Otherwise, there are no obvious differences regarding how the PlayStation logo itself is drawn between all PlayStation consoles worldwide.
Action Replay Max Rom Ps2 Bios Downloads
System Menu Differences and Similarities
SCPH-10x |
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The menu on the SCPH-10x model series uses simple icons with text above them. On the other hand, the menu on the SCPH-1002, DTL-H3002 and SCPH-5502 models has a similar background, but with different icons and no text.
SCPH-7001 |
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The menus have briefly changed their gradient colors for button plates (such as the SCPH-5501, and SCPH-7001 firmwares). Some of the cursors have changed their colors as well.
SCPH-7502 |
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Ditto. The screen was scaled vertically in the SCPH-7502 firmware to take advantage of the higher resolution.
CD Player and Memory Card Screens
SCPH-9001 (4.1A) and earlier | PS one (SCPH-101) (4.5A) |
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The CD Player on the PS one model has a new addition where the player can select from a list of presets that change the way the music sounds so as to emulate the specified environment with the PlayStation's built-in reverberation processor. Seeing as no other CD player at the time had a reverberation processor, this addition was considered to be mind-blowing.
The Memory Card menu also brings interesting changes between the different styles of the system menu. On the blue menu, the title above each memory card is generically labelled 'Card', while the tiled menu tends to be more specific by labelling each title, 'Memory Card Slot'. The 'Memory Card' header also appears to have been removed on the tiled menu.
Another detail that may have been left out is the animation of exiting the CD Player or Memory Card menu. On the blue menus, the 'Exit' text fades to black when either of the four face buttons is pressed with it highlighted, while the tiled menus do something more interesting; the blue tile behind the 'Exit' text acts like it is a door opening to the root menu.
SoundScope
To do: Saving and loading SoundScope things |
Later PlayStation consoles (SCPH-700x and above) included Sound Scope in the CD player which can be accessed by pressing 'Select' while an audio CD is inserted and playing.
Regional Differences
US (SCPH-1001) |
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The SCPH-1000 and SCPH-5500 firmwares use a green-colored pencil as the navigation cursor, while SCPH-7000 uses a pink cursor (as well as SCPH-7001, and SCPH-7502). Their button plates have been colored differently. The 'MAIN MENU' header also saw changes to its gradient and offset.
CD-ROM Backdoor
The CD-ROM control chip in some PlayStation models supports a debug command to disable most of the disc authentication. However, this command would have to be sent from software running on the PlayStation itself, requiring either a parallel port cartridge, or an exploit such as tonyhax (involving specifically crafted Tony Hawk's Pro Skater 2 and Tony Hawk's Pro Skater 3 save data, among others) to be used as a solderless backup loading option. Additionally, these commands don't disable all authentication, so a game would still be able to detect the use of a copy.
Action Replay Max Rom Ps2 Bios Free
The protection can be disabled by sending the correct command sequence to the disc drive:
Command | Parameter String |
---|---|
0x50 | none |
0x51 | Licensed by |
0x52 | Sony |
0x53 | Computer |
0x54 | Entertainment |
0x55 | see below |
0x56 | none |
Parameter for command 0x55 depends on the console's region:
Region | Parameter |
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NTSC/US | of America |
PAL/Europe | (Europe) |
NTSC/JP | Inc. |
However, the command does nothing in the NTSC/JP firmware.
Nintendo | |
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Consoles | Famicom Disk System • GameCube • Wii (Prototype) • Wii U • Switch (Prototype) FamicomBox • Demo Vision • NES Classic Edition • SNES Classic Edition |
Handhelds | Game Boy Color • Game Boy Advance (Prototype) • DS • DSi (Prototypes) • 3DS • Game & Watch: Super Mario Bros. |
Official Accessories | Super Disc • Super Game Boy • BS-X • Game Boy Camera (Hello Kitty Version) • GB Memory • 64DD • e-Reader • Game Boy Player |
Unofficial Accessories | StudyBox • Game Genie (Game Boy) • Pro Action Replay (NES) • Game Genie (SNES) • Pro Action Replay (SNES) (MK2, MK3) • Action Replay (GameCube) • GameShark (Nintendo 64) • GB Hunter • Tri-Star • XBAND (SNES) • Action Replay DS • Action Replay DSi |
Arcade Systems | Triforce |
Sega | |
Consoles | Genesis • Sega CD • 32X • Saturn • Dreamcast (Prototype) • Genesis Mini |
Accessories | Sega Graphic Board v2.0 • Game Genie (Genesis) • Sega Channel (US) (Prototypes) • Visual Memory Unit |
Arcade Systems | Sega Titan Video • Sega Hikaru • Triforce |
SNK | |
Consoles | Neo Geo • Neo Geo CD |
Arcade Systems | Neo Geo • Hyper Neo Geo 64 |
Sony | |
Consoles | PlayStation • PlayStation 2 • PlayStation 3 • PlayStation Classic |
Handhelds | PlayStation Portable (Prototype) |
Others | |
3DO | 3DO |
Bit Corporation | Gamate |
Brezzasoft | Brezzasoft Crystal System |
Commodore | Amiga CD32 |
GamePark | GP32 |
JungleTac/KenSingTon | Vii |
Konami | Bubble System • System 573 |
LeapFrog | Leapster • LeapPad • LeapFrog Epic |
Microsoft | Xbox (Prototypes) • Xbox 360 (Prototypes) • Xbox One |
Nabi | Nabi SE |
Namco | NA-1 and NA-2 • Triforce |
NEC | TurboGrafx-CD • United Amusements PC Engine |
Philips | CD-i |
Sammy | Atomiswave |
TimeTop | GameKing |
VTech | V.Smile |
Download Action Replay Max PS2 ISO 2021 Latest Version
In this blog you will get latest version Action Replay Max (Cheat Device) For PlayStation 2 (PS2) and PCSX2 (PS2 Emulator).
About Action Replay Max:
Action Replay Max is the brand name of a cheating device (such as cheat cartridges) created by Datel. The Action Replay is available for many gaming systems including the Nintendo DS, Nintendo DSi, Nintendo 3DS, PlayStation Portable, PlayStation 2, GameCube, Game Boy Advance, and the Xbox.
Action Replay Max (Cheat Device) Screenshots:
Download Action Replay Max PS2 ISO
[Type of file: WinRAR archive (.rar)] [Size: 20 MB]
(Note – Download and Extract Using WinRAR To Get ISO File)